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Old Sep 11, 2006, 11:59 PM // 23:59   #1
Pre-Searing Cadet
 
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Default Nr/Tranq w/ Degen

http://www.gwshack.us/49e36

What you think about it? Pressure on monk is enough I think. Humility, 2 Deb shot and -24 Power leak + usual Nr/tranq. I know pp criticize me on my Warrior bar but I love it against ViM, and against rangers that think they can tank me with Whirling or Reflexes. The blackout on the rangers is to remove adren from Wars and blackout interruptors on altar matches, not for shutdown a monk or something like that.

Last edited by J J Lin; Sep 12, 2006 at 12:03 AM // 00:03..
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Old Sep 12, 2006, 01:20 AM // 01:20   #2
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Do you have enough healing with only two monks and no rit? I wouldn't think so.

If you are going to run Mantra of signets, why not run Signet of Weariness instead of E Burn?

I'd run seeking arrows on the Melandru ranger to ensure interrupts on ghostly. The attributes on the rangers could use a spruce up.

Here's my suggestion (attributes may be a bit out, memory isnt so hot this morning):

Warrior/Ele

Axe:16
Strength: 13
Air: 3

Eviscerate [Elite]
Executioner's strike
Axe rake
Distracting Blow
Sprint
Frenzy
Shock
Resurrection signet

Ranger/Mes

Expertise: 14
Wilderness: 12
Marks: 9
Domination: 6

Melandru's arrows [Elite]
Distracting shot
Savage shot
Debilitating shot
Blackout
Whirling defence
Seeking arrows
Resurrection signet

Mesmer/Ele

Inspiration: 15
Domination: 14

Psychic distraction [Elite]
Power leak
Power drain
Leech signet
Signet of Weariness
Signet of Humility
Mantra of Inscriptions
Resurrection signet

Ranger/Mes

Expertise:15
Wilderness:14

Oath shot [Elite]
Barbed Trap
Dust Trap
Whirling Defence
Nature's renewal
Tranquillity
Apply Poison
Rez Signet

Elementalist/Monk

Earth: 16
ES: 13

EQ
Glyph of energy [Elite]
Aftershock
Ward against melee
Ward against foes
Ward of stability
Extinguish
Resurrection signet

Monk/Mesmer

DF:15
Inspiration: 10
Healing: 10

Healing Whisper
Infuse Health
Healing Touch
Vigorous Spirit
Blessed Light [Elite]
Power drain
Inspired hex
Drain enchantment

Monk/Mesmer

DF:15
Protection:9
Healing: 9
Inspiration: 9

Reversal of fortune
Gift of health
Blessed light [Elite]
Protective Spirit
Signet of devotion

Power drain
Inspired hex
Drain enchantment

Ritualist/Mes

Communing: 12
Spawning: 14
Inspiration: 4
Restoration: 4

Ritual Lord [Elite]
Boon of Creation
Weapon of Warding
Vital Weapon
Shelter
Union
Displacement
Mantra of Concentration

Last edited by Clinically Proven; Sep 12, 2006 at 01:58 AM // 01:58..
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Old Sep 12, 2006, 01:03 PM // 13:03   #3
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Thanks for the reply and suggestion ^^
Although I do not agree on certain points, there are others that I am considering like using Apply poison on the trapper and bring in a Rit instead. Also using Signet of weariness might a good idea too, I picked Eburn because I thought it would be good for damage but Sig is good too. Rit`s energy management is always a problem, Boon and Tranq doesnt work too well >_<
Hmm what else.. Id stick with 2 Blessed light instead of one infuser, your infuser bar looks a bit weird because I dont know where the healing comes from. I was thinking of bringing Prot spirit on one of the Monks too.. So here`s a 2nd version of the build.

http://www.gwshack.us/add15

btw theres some serious flaws in the 2nd version, watiting to get home to fix them. Class starting.
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Old Sep 12, 2006, 02:44 PM // 14:44   #4
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You have no marksmanship on the MA ranger Oo I'm sure you don't need 16 expertise and 12 wilderness, won't 14 and 10 do?
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Old Sep 13, 2006, 12:21 AM // 00:21   #5
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Yeah, I agree Boon + Rit lord aren't the most fun under NR/Tranq. You do get a 22second boon though, which is usually enough to drop three spirits.

I suppose a better alternative to both our ritualists would be a 'Attuned Was Songkai/Soothing Memories' rit, which cuts down spell cost and gives back some energy, such as:

Rit/Mes

Attuned Was Songkai [Elite]
Soothing Memories
Spirit Light
Mend Body and Soul
Weapon of Warding
Vengeful Weapon
Channeling/Power Drain
Union
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Old Sep 16, 2006, 12:32 PM // 12:32   #6
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Quote:
Originally Posted by Clinically Proven
Yeah, I agree Boon + Rit lord aren't the most fun under NR/Tranq. You do get a 22second boon though, which is usually enough to drop three spirits.

I suppose a better alternative to both our ritualists would be a 'Attuned Was Songkai/Soothing Memories' rit, which cuts down spell cost and gives back some energy, such as:

Rit/Mes

Attuned Was Songkai [Elite]
Soothing Memories
Spirit Light
Mend Body and Soul
Weapon of Warding
Vengeful Weapon
Channeling/Power Drain
Union
u do realise the rit u posted on top is a restoration, the kind of rit u need is communing if u arent running an prot monk especially in nr tranq
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Old Sep 17, 2006, 10:07 PM // 22:07   #7
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Just throwing around some ideas, hoping someone else might get interested enough to say, don't run that, run this....

(and actually provide an alternative )
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Old Sep 25, 2006, 11:49 PM // 23:49   #8
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If you want to run a regular rt sub out Boon of creation and I think take Spirit Siphon ? Its a skill that takes a spirits energy and adds it to your own.
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